The objective of bullet time shots in The Matrix was to creatively illustrate "mind over matter" type events as captured by a "virtual camera". However, the original technical approach was physically bound to pre-determined perspectives, and the resulting effect only suggested the capabilities of a true virtual camera.
The evolution of photogrametric and image based CGI background approaches in The Matrix's bullet time shots set the stage for later innovations unveiled in the sequels The Matrix Reloaded and The Matrix Revolutions.
Virtual Cinematography (CGI-rendered characters, locations and events) and the high-definition Universal Capture process completely replaced the use of still camera arrays, thus realizing the virtual camera.
This film upset the juggernaut release of Star Wars Episode I: The Phantom Menace by winning the Academy Award for Visual Effects.
..........CONTINUED ON http://thematrix-themagic5.blogspot.com/
Thursday, November 15, 2007
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment